13 d Lil More Male Hairstyles - Addon Beatnick Variants.esp
15 f HairVariations_FairyTails.esp
17 11 HairVariations_Sophisticate.esp
19 13 LooksMenu.esp
21 15 AzarPonytailHairstyles.esp
23 17 RaiderOverhaul.esp
25 19 ReGrowth.esp
As you can see, there are no other mods which alter the scenery and environment.
I made no changes to any *.ini file except the ones you need to make to enable mods for Fallout 4.
After some time, I encounter a strange problem: the grass is gone. Like I had disabled it with a the 'tg' console command. I need to disable and re-enable it to see the grass again. But after I walked several meters to another place, it start's happening again. I have uploaded some pictures to visualize my problem.
What could I do?
My system is capable.
It's a GTX 1080 with 8 GB Ram, an i7 and 16 DDR4 RAM. All graphic settings except shadows and godrays are high.
The strange thing is that with a less powerful system I could play it just right and now after I upgraded my rig it starts to behave like this ..
Edited by Shaundi7, 07 May 2017 - 03:15 PM.
This may seem borderline fetishist, but I'd really like to work with someone to develop a mod in which the actions the player takes affects their body. I believe it would be possible with the latest version of looksmenu. Fallout 4 contains a base level three way slider for designing your character's body, fat, fit or skinny. Thus the player would be able to design their desired base body with looksmenu and the actions the take would nudge the body triangle slider in different directions. The main idea: Heavy eating shifts the slider in the direction of overweight Usage of the fitness equipment moves it towards fit. Frequent sprinting and movement, with little to no eating, shifts it towards skinny. Being at the far end of each corner of the spectrum would provide the player with various buffs and debuffs towards their stats. E.g. 100% overweight grants a temporary version of the lead belly perk and a + modifier to damage resistance, but at the price of a -2 to charisma and -2 to agility and endurance with impediments of sprint speed. 100% muscle grants +2 strength -2 to intelligence and various temporary versions of perks such as strong back. 100% skinny is a +2 to agility, with reduced carry weight and health. I'm sure these can probably be better fleshed out as things go.
Fallout 4 Far Barber
Looksmenu allows for the application of specular skin maps on indivuidual body parts in the form of tattoos. Visibility of these items can also be tweaked from 0% being invisible to 100% bold. Musclemaps could be created and the visibility of them slowly upped as the player character scales higher on the fitness corner. This could also be done for skinny and fat, to emphasise the gaunt and overweight shape, though it may be more difficult to do. Also, this would mean creating seperate versions for different bodies. CBBE would be the base of the mod, with atom body and others being supported later. I feel like such a mod would provide more immersion for the player, especially in gamemodes such as survival or Frost, where food and such are essential. Thus meaning the player will have to balance and manage their body. Creative x-fi treiber 6.0.240.0024 windows 7. Different foods could affect the player character in different ways, more healthy options such as Brahmin steak counting less towards pushing the player character into a state of overweight than say Fancy Lads or something. Naturally this should all be tweakable in an Mcm menu, for the playerâs comfort, with an option to disable the mod entirely and the ability to reset their characterâs weight balance. Foods could also be tweaked as to how much they impact the body. Tl;dr Eating lots makes your character fat Exercising makes em fit Running around and jumping lots makes em skinny All come with buffs and debuffs that youâd associate with such states. See this for reference: https://www.nexusmod..im/mods/70243/?
Edited by oscardaguy, 09 January 2018 - 02:52 AM.
Fallout 4 mod support is now officially live on Xbox One and the most popular mods on day offer cheats, busty characters, vegetation, and a suite of options to alter guns.
Fallout 4’s Xbox One mod support launched yesterday and Microsoft loyal console gamers can finally start to alter Bethesda’s latest masterpiece the same way that PC gamers have been doing for months. Mod support will arrive on PS4 later this summer, but for now the Xbox One is the only console that supports the approved Fallout 4 mods. As predicted, users are rushing to the download page and overwhelming the service with traffic in an attempt to download all the best apps in the first day or two.
The full dialogue interface was one of our favorite mods on the PC and it seems like a quick favorite for console gamers, as well. It’s not at the very top of the list in terms of most downloads, but it’s still holding its own after a day of traffic. As gamers might guess, the most popular mods right away are the cheat mods and the mods that make characters a little more sexy (though not nude, because that’s against the rules).
The most popular mod at launch is definitely the Cheat Menu, which allows players to stock up on Stimpacks, caps, and lots of other resources without doing any of the legwork. All mods, aesthetic or otherwise, do make it impossible to unlock trophies though. So players who are worried about their achievement score might want to beat the game unaltered before jumping into the world of cheats.
Shortly behind the Cheat Menu mod on the list of most downloaded are a few gun mods and the Busty Enhanced Vanilla Body Replacer. This body changing mod doesn’t break Bethesda’s ‘No nudes’ rule, but does push the limits by making the female models extra busty.
Fallout 4 Foliage Mod
Not every PC mod is making its way to the console and even some of the ones that are needed to be toned down to meet the system requirements of the Xbox One. The popular Re-Growth mod, which adds vegetation to the world of Fallout 4, explains the changes in its description…
“This version of the mod will deliver mostly the same experience as the full version. For example, you’ll get the tree’s, flowers, grass, and other flora related textured, but you won’t get overgrown buildings, mossy roads, and vined walls. All in all, it’s the perfect balance for consoles. Both eyecandy, and functional.”
For the city I have screenshots of the car and the map location:But, well, since I use this awesome map to build RAVAGE post-apocalyptic missions, I can for now roleplay until it's fixed that the unmaintained roads several years after the apocalypse suffer from cave-ins that cause your car to get stuck with broken suspenders.:DKeep up your great work, Esseker is SPOT ON for RAVAGE missions! @Tachyon+Esseker devs:for me, the sinking of vehicle tires into the ground when using CUP Terrains Maps only happens in certain locations, NOT all over the map. I have so far encountered this bug in the city of Esseker itself and in the village Borosh. Arma 3 apocalypse map 1.
Although some mods are slightly nerfed and there is a limited selection, the fact that Fallout 4 mods are now available on a console is still very exciting. The modding community has been PC exclusive for a long time and hopefully this will lead to more love for the dedicated modders throughout the gaming community.
Which Fallout 4 mod is your favorite? Will you be adding any to your console version of the game? Let us know in the comments.
Green Fallout 4 Mod
Fallout 4 is currently available for PC, PS4, and Xbox One.